Each year for the festival, Team Vector chooses an artist’s work to represent the festival on all of our print and digital promotional materials. For our first run, in 2013, we featured the artwork of Kent Sheely, generated from his Cities in Flux installation. Last year in 2014, we featured images of databent 3D models by Jeff Donaldson aka notendo. And for 2015, we’ve chosen some new work by Vector alum Alex Myers. Alex has participated as an artist and panelist at both previous years of the festival, and we’re very happy to be able to show his work this way.
You may also note a shift in our promotional language. We’ve eschewed the “game + art convergence” from our moniker and have added “games.art.new media”. Why? Well, when our programme for 2015 is announced, we think that you’ll see why we’ve made the change. We are shifting our focus slightly to bring in more interdisciplinary discussions around the use of games under the larger umbrella of new media art. As time moves on, we’ll be commenting on this in a more expanded manner, but in the meantime, please see our call for submissions and let us know what you’ve been creating!